Augmented Reality-Based Interactive Solar System Visualization

Uncategorized

Authors: Aryan Baban Repe, Atharv Narayan Rane, Harshvardhan Vijay Desai, Keshiraj Mahesh Lad, Sumit Vasant Bhatane, Mrs. Anuradha S. Solanki

Abstract: Augmented Reality (AR) has gained considerable traction in educational settings, offering interactive three-dimensional experiences that go beyond what conventional two-dimensional instructional materials can provide. This paper describes the design, development, and evaluation of an AR-Based Interactive Solar System Visualization system built using Unity 2022 and the Vuforia Engine. The system employs markerless ground-plane detection to overlay a fully interactive three-dimensional Solar System model onto the user’s physical surroundings, supporting planetary orbital revolution, axial rotation, touch-based planet selection, and dynamic educational information panels. The primary contribution of the proposed system is the integration of stable ground-plane AR tracking, structured educational interfaces, and a modular software architecture within a lightweight mobile deployment requiring only a standard Android smartphone. Prototype evaluation on Android devices yielded an average frame rate of 45–60 FPS, AR tracking accuracy of approximately 92%, an interaction response time below 100 ms, and a user satisfaction score of 88%, indicating measurable gains in learner engagement and conceptual retention relative to conventional instructional methods.

 

× How can I help you?