Implementing a Gamified Learning System for Enhancing Student Engagement and Motivation Using Reward-Based Mechanisms and Machine Learning
Authors:-Anand Sharma, Kunal Borage, Sujal Trivedi, Nikhil Neware, Professor Radhika Adki
Abstract-Student engagement would be one of the core elements that improve educational outcomes in the classroom. A gamification framework with machine learning would increase participation and personalize the experience of learning. The framework, through mechanics such as points, badges, leader boards, and challenges, encourages the participants to engage in the learning experience and enjoy it. However, machine learning facilitates adaptive learning by adapting the content based on the individual’s performance metrics. Student sentiment analysis helps to identify which students are in need of support, and predictive analytics would be used for identifying the students that may require more support. Real-time analytics allows teachers to keep track of student progression as well as classroom trends in real time. The system was designed to improve engagement and increase efficiency in the learning process. It considers the fact that competition can get unhealthy at times as well.
